[Allies] Agility +1.0 → +2.0 (2 turns)
[Self] Blinds 2.0 → 3.0 Barrier(s) (1 turn)
[Self] Accuracy +1.0 → +2.0 (2 turns)
[Target] Burns 2.0 → 3.0 Barrier(s) (2 turns)
[Enemies] Evasion -1.0 → -2.0 (3 turns)
[Enemies] Blinds 1.0 → 2.0 Barrier(s) (3 turns)