The usual outfit of Komachi from the Spirit River Railroad. She uses her Big Puncher to mark the train tickets.
Underground Waste Ward Ticket Puncher
Voice Lines
Gacha Pickup
I'm the Spirit River Railroad ticket inspector and train driver, Komachi Onozuka. I'm also a shinigami. Passengers, please prepare your tickets for inspection.
Introduction
Excuse me, may I see your ticket? Oh, right. You're not a passenger so I don't need to check. I'm Komachi Onozuka, the shinigami. I'm the ticket inspector for the Spirit River Railroad, but since we're short on staff, I also drive the trains. I finally have a day off, so I'd love to relax in this world... Wait, is that the station manager and the station guide?! Th-This is bad. You can't let them find me!
Purple Heart
I'm not slacking off. Taking siestas is a lifehack.
Blue Heart
My job is to check souls' tickets and take them to their destination.
Green Heart
If you leave souls at the station, they cause trouble. It's only to be expected, though. A city without laws will always get out of control, and the station's as big as a city.
Orange Heart
Lady Eiki is the station manager, and Kutaka and I work under her to manage the vast rail network of souls. But... because it's so large, we lose track of the outermost tracks. Who knows? They might even connect to another railroad.
Pink Heart
There are some souls who drift between worlds. It's the same as how life evolved not just thanks to the passing down of genes as shown in evolutionary trees but also thanks to the transfer of genetic information via carriers... Or so I heard. I don't get it, though.
Summer
When it gets this hot, the souls want to go to the beach. If I took them to the beach Gensokyo, they'd never come back. They'd like it too much.
Login
The weather's nice again today. I like all the different types of weather up here on the surface in Gensokyo. First, I need to stretch. Ahhhh! ...What are you looking at me for?
Enhancement
My ticket checking is faster now. Now I can slack off mo― ...Ignore that.
Return
We stopped dueling with battles of bullets, but... it really is a good method.
Home 1
This world's versions of us are all pretty standard as a Yama, a shinigami, and a clerical god. Although, I guess that's to be expected under normal circumstances.
Home 2
The fairies play, the night sparrow opens a stall at night, and almost all of the Lunarians stay on the moon... So this is how Gensokyo is supposed to be.
Home 3
I'm gonna be here thinking about something important for a while. If a train comes, let me know. I'm counting on you. Thanks... *snore*
Reaction 1
Hey, no nodding off while walking! It's dangerous!
Reaction 2
Fine, I'll pick you up. I can't believe this.
Reaction 3
She fell fast asleep in my arms.
Task
Tasks, huh? Why don't you try my lifehack instead?
Task Complete
You somehow finished your task. Well done. *pats head*
Mail
Mail, huh? That might actually be a mail spirit delivered by postal rail.
Errand Finished
Is Lady Eiki asking for me? What is it? She wants to know whether the special unit has returned...? *yawn*
Excuse me. If you don't have a ticket, you'll have to come with me.
Defeat
I told you, no battles of bullets on the train. It's dangerous...!
Spellcard 1 Chant 1
Excuse me, do you mind not
sleeping in the station?
Spellcard 1 Chant 2
Well, I can't really blame you.
I do it too sometimes!
Spellcard 1 Casted
Spirit Sign: Awakening of the Ancient Earthbound Spirits
Spellcard 2 Chant 1
The souls all go to different places.
Some go to work, others to play!
Spellcard 2 Chant 2
They still haven't
realized they're dead!
Spellcard 2 Casted
Soul Sign: Game of the Soul
Last Word Chant 1
This Spirit River Railroad train will soon
depart. Mind the closing doors.
Last Word Chant 2
Please be polite, and give the priority
seats to those who need them.
Last Word Casted
Giant Tunnel to the Next World
Boost 1
Excuse me.
Boost 2
May I―
Boost 3
See your ticket?
Graze 1
This train―
Graze 2
Is bound for―
Graze 3
Hell!
Command A
Check the timetable with Lady Eiki!
Command B
Kutaka, see to the passengers!
Command C
You're full of sin!
Command D
Check out my speed-control skills!
Skill A
The train is about to sway.
Skill B
Please hold onto the straps above.
Shot A
Gimme your ticket fare!
Shot B
I'll stamp it for you!
Damage
Argh.
Heavy Damage
Ouch!
Guard
That all you got?
Graze Activated
So this is a battle of bullets?
Change to Rear
Time to switch shifts!
Change to Front
Zzz... Ahh!
Buff/Heal
How considerate!
Knocked Out
It's fine. There's a dead man's switch...
Voice Sets
Railroad Ticket Inspector
VA: Yorita Natsu
Railroad Train Driver
VA: Fukagawa Seria
Spirit River Railroad Shinigami
VA: Sugiyama Riho
Character Information
Temperament: Numa Giri
Numa Giri (a Touhou LW original) refers to mist that forms above marshland. It is the temperament of Komachi, who has long overseen the passage of souls between worlds as a member of the Spirit River Railroad.
Komachi's temperament has undergone soul modulation at the fundamental level. Souls are hard to control, but the employees charged with their management at the Spirit River Railroad do not allow change (Moon Essence) or selfishness (Star Essence).
Ability/Backstory: Capable of manipulating distance (Concealed)
The ability of Komachi Onozuka from the Spirit River Railroad (a Touhou LW original). It is essentially unchanged from our version of Komachi's ability. However, since there are many mysteries surrounding the railroad and those associated with it, it's predicted that some things about this Komachi's ability are fundamentally different, just as they are for Eiki's. Originally, her ability to manipulate distance was used to cross the Sanzu River, but it seemingly comes in handy in this world too, where she works as a train driver.
No one alive knows of the worlds after death. Perhaps those with memories of their previous lives do, but supposedly even the Children of Miare don't recall everything from their previous lives, despite their perfect memory. However, it's known that after you die, the first person you meet is a shinigami. Or, as a famous rakugo puts it, a shinigami is the last person you meet before you die. Even in this world, Komachi Onozuka insists she's not a stereotypical shinigami that reaps life from people... Although, she may say something entirely different depending on who she's talking to.
Whatever the case, it would seem the person you meet after death is undoubtedly a shinigami like Komachi. Since this world's Komachi works for the railroad, perhaps when you first awake after death, you find yourself aboard a train. Gently swaying on the subway with no way to tell where you are is strikingly similar to crossing the Sanzu River.
There are countless tales from around the world of underground tunnels that lead to other worlds... worlds beyond death. Those tunnels exist amidst layers containing the history and memories of the Earth, and passing through them reactivates those memories via a mechanism similar to electromagnetic induction. The memories may show the past, a future based on that past, or a present that could never exist. They may show what's occurring in far-off lands or in distant galaxies. Or maybe, just maybe, they show visions of those you long to meet but no longer can. Traveling between worlds is built on the impossible, but for those who hold a desire to return home, it is not always a good thing. Keeping alive those who shouldn't yet die is another task of the shinigami.
Perhaps one day you'll wake to find yourself on a strange train with phosphorous sparks streaming by the window like so many stars. If you do, you'd be wise to explain your situation to the friendly, laidback train staff.
"Big Puncher" is the name of Komachi's prized scythe now that it's been spiritually modified into a ticket punch. The Japanese kanji for sin is carved into the base, and when she strikes the ticket punch down, blades pop out, leaving the kanji imprinted on passengers' tickets. Being able to clearly identify sinners makes Eiki and Kutaka's jobs far easier. Which is the same reason Komachi often makes small talk with the souls aboard the train. After all, talking is the best way to get to know someone, human or otherwise.
Attacks
Quantum Money
The Spread Shot of Komachi Onozuka from the Spirit River Railroad (a Touhou LW original). She hurls money phantoms at her enemies. Actually, it might be phantom money she hurls. Speaking of which, invisible money is pretty common in the outside world. Value was never visible, but physical money was used to represent it. Of course, money never represented an object's true value, but now even it has gone and turned invisible! Perhaps the economic system itself will turn into a sort of fiction.
Bullets
Quantum Currency
Quantum Foreign Currency
Quantum Promissory Note
Quantum Insurance Policy
Quantum Bond
Quantum Securities
Big Puncher
The Focus Shot of Komachi Onozuka from the Spirit River Railroad (a Touhou LW original). She strikes her enemies with an oversized ticket punch. This ticket punch uses the shinigami's trademark scythe as its spiritual base. As such, Komachi often uses it to entertain the phantom passengers, but it also works as a ticket punch. Getting your ticket punched on a train was kind of exciting, wasn't it?
Bullets
Giant Ticket Punch's Punch Mark
Former Hell Station's Punch Mark
Higan Station's Punch Mark
Hell Station's Punch Mark
Netherworld Station's Punch Mark
Animal Realm Station's Punch Mark
Spirit Sign: Awakening of the Ancient Earthbound Spirits
A Spell Card of Komachi Onozuka from the Spirit River Railroad (a Touhou LW original). She summons earthbound spirits in this attack. Earthbound spirits never leave the area they are bound to, but why? Perhaps they simply can't leave. If earthbound spirits are anything like 3D projections, then it must be the ground that's projecting them. In other words, the data embedded in the ground is activated by some power, causing an earthbound spirit to appear. That implies spirits who move are capable of doing so because they can carry the object to which their data is bound. So it's possible some spirits don't move because they're too weak to carry their object.
Bullets
On the Platform With Earthbound Spirits
Making Small Talk With Earthbound Spirits
Looking for Lost Children With Earthbound Spirits
Taking a Station Tour With Earthbound Spirits
Cleaning Up With Earthbound Spirits
Taking a Photo With Earthbound Spirits
Soul Sign: Game of the Soul
A Spell Card of Komachi Onozuka from the Spirit River Railroad (a Touhou LW original). She lets souls play in this attack. It seems souls and other spiritual beings have their own thoughts and feelings, so it wouldn't be strange for them to form their own societies or have their own customs. However, with the exception of those like Yuyuko Saigyouji and Youmu Konpaku, almost none of them exhibit such behaviors. Perhaps it's more difficult than you might think to retain your "human-ness" after death.
Bullets
Spirit Tag
Spirit Hide-and-Seek
Spirit Spinning Tops
Spirit Pogs
Spirit Yoyoing
Spirit Marbles
Giant Tunnel to the Next World
The Last Word of Komachi Onozuka from the Spirit River Railroad (a Touhou LW original). She sends souls on their way as the first train of the day crashes through her enemies. The souls of the dead require guidance. If they didn't receive any, the world of the living would be overrun before long. Nothing can exist in worlds devoid of death and life. This is because the living are needed to constantly perceive the things around them. The first living being was also the first to experience death and to travel beyond it. Quantum tunneling between life and death always seems to begin with a coincidence, but it's a long and winding road that Komachi Onozuka has grown accustomed to seeing.
Bullets
First Train for All Spirits
First Train for Earthbound Spirits
First Train for Willbound Spirits
First Train for Wandering Spirits
First Train for Small Divine Spirits
First Train for Animal Spirits
Skills
Skill: Approx. Algorithm
Sometimes it's better to use an approximation than to obsess over finding the exact answer.
Skill: Random Algorithm
This isn't being lazy, it's just being efficient.
Skill: Genetic Algorithm
When in doubt, turn to the wisdom of your ancestors. You might need to put your own spin on that wisdom though.