VS Spirits Komachi Onozuka(C3)

Enemies

Tenshi Hinanawi
Gauge Weakness Neutral Resistance
1 All Others
2 All Others
3 All Others
Gauge HP Barrier Yang ATK Yang DEF Yin ATK Yin DEF Agility
1 260000 7 1400 7400 1600 9000 1600
2 260000 7 1400 7400 1600 9000 1600
3 260000 0 1400 7400 1600 9000 1600
Unit Tags
Effect Description
Ability DMG to resisted elements: +40% Voids: Paralyze , Poison On Boost: [Allies] Yang ATK +1.0 (1 turn)
Skill 1
  • [Enemies] Paralyzes 1.0 Barrier(s) (2 turns)
  • [Allies] Yin DEF +2.0 (5 turns)
  • [Enemies] Yang DEF -2.0 (5 turns)
SC1
  • [Enemies] Evasion -7.0 (2 turns)
SC2
  • [Enemies] Evasion -7.0 (2 turns)
LW
  • [Enemies] Evasion -7.0 (2 turns)
Gauge Burst 1
  • [Enemies] Yin ATK -8.0 (5 turns)
Gauge Burst 2
  • [Enemies] Yin ATK -8.0 (5 turns)
Komachi Onozuka
Gauge Weakness Neutral Resistance
1 All Others
2 All Others
3 All Others
Gauge HP Barrier Yang ATK Yang DEF Yin ATK Yin DEF Agility
1 270000 7 1500 7600 1800 9000 1600
2 270000 7 1500 7600 1800 9000 1600
3 270000 0 1500 7600 1800 9000 1600
Unit Tags
Effect Description
Ability DMG to effective elements: +40% Each layer boosts Support : Paralyze , Poison , Blind On Boost: [Allies] Agility +1.0 (1 turn)
Skill 1
  • [Allies] Evasion +1.0 (8 turns)
  • [Allies] Crit EVA +1.0 (8 turns)
  • [Allies] Yang ATK +2.0 (5 turns)
SC1
  • [Allies] Crit ATK +7.0 (2 turns)
SC2
  • [Allies] Crit ATK +7.0 (2 turns)
LW
  • [Allies] Crit ATK +7.0 (2 turns)
Gauge Burst 1
  • [Enemies] Remove Tier I Buffs (1 turn)
  • [Enemies] Delay Skill CDs by 1.0 (2 turns)
  • [Allies] Killer change to [Swimsuit] only (5 turns)
Gauge Burst 2
  • [Enemies] Remove Tier I Buffs (1 turn)
  • [Enemies] Delay Skill CDs by 1.0 (2 turns)
  • [Allies] Killer change to [Swimsuit] only (5 turns)
Reimu Hakurei
Gauge Weakness Neutral Resistance
1 All Others
2 All Others
3 All Others
Gauge HP Barrier Yang ATK Yang DEF Yin ATK Yin DEF Agility
1 260000 7 1400 7400 1600 9000 1600
2 260000 7 1400 7400 1600 9000 1600
3 260000 0 1400 7400 1600 9000 1600
Effect Description
Ability DMG to effective elements: +30% Voids: Burn , Freeze , Paralyze On Boost: [Allies] Agility +1.0 (1 turn)
Skill 1
  • [Enemies] Poisons 1.0 Barrier(s) (2 turns)
  • [Enemies] Yang ATK -2.0 (5 turns)
  • [Enemies] Agility -2.0 (5 turns)
SC1
  • [Enemies] Crit DEF -7.0 (2 turns)
SC2
  • [Enemies] Crit DEF -7.0 (2 turns)
LW
  • [Enemies] Crit DEF -7.0 (2 turns)
Gauge Burst 1
  • [Allies] Agility +8.0 (5 turns)
Gauge Burst 2
  • [Allies] Agility +8.0 (5 turns)
Special Rules
  • All enemies' Yang DEF 20% UP (Permanent).
  • All enemies' Yin DEF 30% UP (Permanent).
  • All enemies' Yang ATK 10% UP (Permanent).
  • All enemies' Max HP 10% UP (Permanent).
  • All enemies' Yang DEF 20% UP (Permanent).
  • All enemies' Max HP 10% UP (Permanent).
  • All enemies' Yang ATK 10% UP (Permanent).
  • All enemies' Yin DEF 30% UP (Permanent).
  • All enemies' Accuracy 30% UP (Permanent).
  • Party's DMG with Missile Bullets 95% DOWN (Permanent).
  • Party's DMG with Body Bullets 95% DOWN (Permanent).
  • Party's DMG with Sharp Bullets 95% DOWN (Permanent).
  • Party's Destroy type unit's Total Power 65% DOWN (Permanent).
  • Party's Defense type unit's Total Power 65% DOWN (Permanent).
  • Party's Technical type unit's Total Power 65% DOWN (Permanent).
  • Party's Debuff type unit's Total Power 65% DOWN (Permanent).
  • Decreases party's Max Barrier by 2 layers (Permanent).
  • All enemies' DMG from effective Killer Bullets 30% DOWN (Permanent).
  • Decreases party's Story Card, Skill, Spell Card, Switch & Passive Spirit Power UP effects by 30% (Permanent).
  • Party's Spirit Power collection rate 40% DOWN (Permanent).